using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class RoleImage : MonoBehaviour
{
    Image images;
    void Start()
    {
        images = this.GetComponent<Image>();
        images.sprite = Resources.Load<Sprite>(VariableDocument.GetInstance.clothes[VariableDocument.GetInstance.figure_of_characters]);


    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
